Resources > Resources
Resources
Resources are the live data objects used in your overlays.
They are created based on collections and filled with specific values for each field.
How Resources Work
Each resource follows the structure defined by its collection.
For example, if you have a Player collection, every Player Resource will include fields like name, image, role, and stats.
These resources can be reused across multiple overlays or animations.
Note: When working with nested collections, you must first create the child resources (e.g., individual Players) before creating the parent resource (e.g., a Team that includes those players).
This ensures that you can select and reference the correct data when setting up your parent resource.
Example

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