Resources > Resources

Resources

Resources are the live data objects used in your overlays.

They are created based on collections and filled with specific values for each field.

How Resources Work

  • Each resource follows the structure defined by its collection.

  • For example, if you have a Player collection, every Player Resource will include fields like name, image, role, and stats.

  • These resources can be reused across multiple overlays or animations.

Note: When working with nested collections, you must first create the child resources (e.g., individual Players) before creating the parent resource (e.g., a Team that includes those players).
This ensures that you can select and reference the correct data when setting up your parent resource.

Example